Multiplayer - Terraria Wiki - Fandom
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Multiplayer is a game mode in which Terraria can be played with or against other remote players online. Multiplayer worlds are cooperative by default, ... 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SignIn Advertisement in: Verify,Gamemechanics,Desktopcontent, and 6more Consolecontent Old-genconsolecontent Mobilecontent 3DScontent Switchcontent TModLoadercontent English Deutsch Español Français 한국어 Polski Русский 中文 Multiplayer Edit Editsource History Talk(26) Screenthatappearsafterclickingthe"Multiplayer"optioninthe DesktopSteamversionofTerraria. MultiplayerisagamemodeinwhichTerrariacanbeplayedwithoragainstotherremoteplayersonline.Multiplayerworldsarecooperativebydefault,withplayerversusplayer(PvP)availableforactivationoncemultiplayerisentered. Contents 1Types 1.1 Desktop/Console 1.2 Mobile 1.33DS 2PvP 2.1CapturetheGem 2.2UniqueaspectsofPvPplay 3Multiplayer-exclusiveitems 4Serverlists 5Notes 6History Types[] Seealso:Guide:SettingupaTerrariaserverandGuide:SettingupSteamMultiplayer Desktop/Console[] Therearetwotypesofmultiplayerenvironments:Serverand"Host&Play". Host&PlaygamesarestartedviatheregularTerrariaapplication.Thefirstplayerchooses"Host&Play",choosesoptions,andstartstheworld,becomingthehost.Othernetworkorinternetplayerscanthenjoin,bychoosing"Join"fromthemultiplayermenuor"JoinviaSteam"iftheyarefriendsonSteam.Theworldshutsdownwhentheoriginalplayerleavestheworld.ThisoptionisnormallyusedforsmallerLANgamesorforsmallonlinegames. Servers:Majorinternetmultiplayergamesrunonservers.ServersarestartedviatheTerrariaServer.exefileincludedwitheachWindowsTerrariainstallation,orviaathird-partyserverprogram–seeserverfordetails.Aserverallowsthegameworldtorunonaseparatecomputer,withnographicalrequirements,andwithoutrequiringanyparticularplayertoremainconnected.Playerscanjoinservergamesbychoosing"JoinviaIP"fromTerraria'smultiplayermenu,thenenteringtheserverinformation.Serverlistscanbefoundbelow,inthe"Serverlists"sectiononthispage.Inservermultiplayergames,thehostserverprovidestheworldfile,andhastheabilitytocommunicatewithplayers,savethemap,closetheserver,setthetimeofday,andkickorbanplayers. Mobile[] Theplayerwillneedtopress"Multiplayer",andthenpressontheirpreferredcharacter.Thenthescreenwillread:"Searchingforlocalhosts...",orifthe"online"buttonwaspressedthenitwilljustwaituntilitfindssomeone.Third-partyapplicationsexisttoforwardthesegamesovertheinternetratherthanjustoverasinglenetwork,suchasMultiTerrariaorTerrariaMP,butothersareunsupportedandcomewithnoguarantee.Thereisamaximumof8playersallowedinoneworld. TohostaLANWorld,thedevicewillhavetohaveatleast1 GBofRAM. 3DS[] Afterselectingacharacter,theplayercanchoose"Multiplayer"and"StartGame"tohostaworldlocally.Playerswhowanttojoinaworldcanselect"JoinWorld"andselectthepreferredworldfromthelist.Upto4playerscanjoinaworldatonce. NotethatExpandedWorldshostedbyNewNintendo3DSor2DSsystemswillpreventuserswithaOriginal3DSor2DSfromjoining,asthosesystemsdonotsupporttheExpandedWorldfeature. PvP[] PvPicons "Teams"redirectshere.Forotheruses,seeTeam. Playerversusplayer(PvP)isamultiplayermodethatallowsplayers,orteamsofplayers,toattackeachother.PvPisactivatedbyjoiningamultiplayerworldandenablingthePvPoptionbyclickingonthecrossedswordsnearthearmorandaccessoryslots/inthePvPmenufoundintheinventory.Inthe Desktopversionand Mobileversion,theonlywayaplayercandamageanotherplayerisifbothplayershavethePvPoptionenabled,orthroughtrapssuchasBoulders,LandMinesorLava. Thereisalsotheoptionofjoiningateam.Teamsarerepresentedbythecolorediconsnearthearmorandaccessoryslots.Onceateamisselected,thereisanon-screendisplayprovidinginformationaboutthedistance(anddirection)andhealthoftheteammates.PvPplayersonthesameteamcanseeeachotherontheminimap,whileotherPvPplayerscannot. IfaplayerhasequippedorisholdinganinformationalitemsuchasthePDA,anyteammatesstandingnearthemcanalsoseethedatareadoutfromit. CapturetheGem[] PvPplayerscanplayCapturetheGem,whichoperatessimilarlytoCapturetheFlag.CapturetheGemrequiresLargeGems,oneforeachteam,whichcanbecraftedusing15Amethyst,Topaz,Sapphire,Emerald,Ruby,Amber,orDiamond.Teamsattempttostealtheopposingteam'sgemandbringitbacktotheirownbase.LargeGemsdisplayashoveringgraphicsoveranyplayercarryingone,andalwaysdropnexttokilledplayers,regardlessoftheircharacter'sdifficultysetting. TheLargeGemscanbeheldintheirrespectiveholders,insteadofhavingaplayerholdthem. UniqueaspectsofPvPplay[] Thewindowofinvincibilityaftertakingdamageisgreatlyreducedifitcamefromanotherplayer:Normally,theplayerwouldreceive2/3ofasecondofinvincibility(0.67seconds).InPvP,theyonlyreceive2/15ofasecond(0.13seconds).Thiscanmakeweaponsweakerthathaveausetimelowerthan8. Playerskilledbyotherplayersdonotdropcoins.Byextension,playersthatarekilledbytheirownexplosivesalsodonotdropcoins,eveninsingleplayerworlds. Whenplayersrespawn,theyhavefullhealthinsteadofhalfhealth(100health),butthiswillnotworkifplayerswerekilledbythedebuffbyanotherplayer'sweapon. CriticalhitsanduniqueknockbackvaluesdonotapplyinPvP.Becauseofthis,thebestmodifierforweaponsthatwillbeexclusivelyusedforPvPandcannothavetheirspeedmodifiedisgenerallyRuthless,whichsimplymaximizesrawdamageperhit. Multiplayer-exclusiveitems[] Theseitemscanonlybeobtainedinmultiplayer.However,oncetheitemsareobtained,theycanbetransferredtoasingleplayerworld. TeamDyeTeamHairDye AlthoughWormholePotionsonlydropfromPotsifthegameisinmultiplayer(eveniftheplayeristheonlyoneplayingatthattime),theycanalwaysbecrafted,evenwhenplayingonsingleplayer.However,theyareunusablewhenplayingalone,soitcouldbeconsideredthattheirusabilityismultiplayer-exclusiveanddependsonhavingotherplayersonthesameteam. Serverlists[] ServerforumatOfficialTerrariaForum https://www.tserverweb.com https://topg.org/terraria-servers/ http://terraria-servers.com https://terraria.21yunbox.com Notes[] Veryfewaccessoriesaredesignedspecificallyformultiplayercombat;oneexampleisthePaladin'sShield. Multiplayergamescannotbepausedbyparticipatingplayers. Theabilitytopausereturnsafterallplayersexcepttheownerhavequit. PlayingmultiplayerdoesnotincreasegamedifficultyinClassicModeoutsideofevents,makingmultiplayerusefulfordefeatingdifficultbossesorevents. InExpertModeandMasterMode,bossesandinvasioneventsalsoscaleupwithdamage,defenseandhealth,andamountofkillsrequiredtocomplete,respectively,baseduponthenumberofplayers.Thiscanmakesomefightsmoredifficultthaninsingleplayer,evenwhenaccountingfortheadditionalplayers. Additionally,TreasureBagsaregiventoallplayerswhodealtdamagetobosseswhenitisdefeated. Usersofdifferentplatforms( / / / / / )cannotplaymultiplayergamestogether.OnlyAndroidandiOSuserscanplaycross-platformwitheachother. Mobileand Desktopplayerscancross-playtogetherifbothdowngradeto1.4.0.5.Verify IntheWiiUversion,theplayercanchangebetweenteamsusingtheGamePad. Inthe Consoleversion,split-screenco-opcountsasmultiplayer. Whenthereare2ormoreplayersinonebiome,thechancesforraredropswillnotchange. History[] Desktopversion Desktop1.4.0.5: FixedanissuewhereJoustinginPvPdidn'ttakemomentumdamageintoconsideration. TheMultiplayerserverisnowmorestrictaboutfakeconnectionattempts. Desktop1.4.0.4: Fixedabugallowingplayerstojoinserversrunningcorruptedworldfiles. Fixedabugwhereteamnameplatesdidn'tdisplayinthecorrectposition. Fixedabugwithteamnameplatesnotdisplayinghealthbarsofteammateseveniftheyweredamaged. Desktop1.4.0.3:Teamnameplatesnolongerdisplayindividualhealthifthemember'shealthisatfulltoimproveperformance. Desktop1.3.4.4: Fixedmapsnotloadingproperlywhenjoining. Fixedmultiplemultiplayerclientcrashes. FixedsituationswheretheOldOne'sArmyenemieswouldspawninvisibleinmultiplayeriftheyweretoofarfromtheplayer. Desktop1.3.4.3:FixedSandSlimeshazardouslydesyncing. Desktop1.3.4.1: FixedDefenderMedalsdroppingonlyinstacksof1insteadoftheirintendedamountinMultiplayer. FixedsilentcrashwhenusingtheLastPrism. FixedsomeenemiesbeinginvisibleonspawnduringtheOldOne'sArmy. Desktop1.3.3.1: Fixedinventoryitems"gettingstuck"inMultiplayer. Fixedmanycasesofnetdisconnect/Multiplayerbugs. Desktop1.3.3:ImprovedMultiplayerperformanceandfixedmanybugs. Desktop1.3.2.1:FixedNPC-startedpartiesoccuringonlyfor1playerintheserveratrandom. Desktop1.3.2: Fixedextremelylong-timedbuffsnotupdatingproperlyinMultiplayer. Significantlyreducedcountofunnecessaryplayersynchronizationcalls,whichhinderedserverswithahighplayercount. Desktop1.3.0.1: AddedSteamintegration. Addednewpinkteam. PVPandteamiconschanged. WormholePotionadded. Desktop1.2.3: TeamDyeadded. TeamHairDyeadded. Desktop1.2:AnyplayerthatenablesPvPwillnolongerbevisibleontheMinimap,exceptforteammembers. Desktop-Release:Introduced. Consoleversion Console-Release:Introduced. NintendoSwitchversion Switch1.0.711.6:Introduced. Mobileversion Mobile1.3.0.7:ChangedmechanicsvastlytocloselymatchDesktop1.3.0.1. Mobile-Release:Introduced. Nintendo 3DS version 3DS-Release:Introduced. 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