Dissidia Final Fantasy - Wikipedia

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Dissidia Final Fantasy is a fighting game with action RPG elements developed and published by Square Enix for the PlayStation Portable as part of the ... DissidiaFinalFantasy FromWikipedia,thefreeencyclopedia Jumptonavigation Jumptosearch 2008videogame Thisarticleisaboutthe2008videogameforthePlayStationPortable.Forthe2015arcadegameofthesamename,seeDissidiaFinalFantasyNT. 2008videogameDissidiaFinalFantasyNorthAmericanboxartfeaturingtheprotagonistsfromthefirsttenFinalFantasygamesDeveloper(s)SquareEnixPublisher(s)SquareEnixDirector(s)TakeshiArakawaProducer(s)YoshinoriKitaseDesigner(s)MitsunoriTakahashiProgrammer(s)RyujiIkedaArtist(s)TakayukiOdachiWriter(s)DaisukeWatanabeHarunoriSakemiMotomuToriyamaComposer(s)TakeharuIshimotoSeriesFinalFantasyPlatform(s)PlayStationPortableReleaseJP:December18,2008NA:August25,2009[1]AU:September3,2009[2]EU:September4,2009[3]UniversalTuningJP:November1,2009Genre(s)Actionrole-playinggameFightinggameMode(s)Single-player,two-player DissidiaFinalFantasy[a]isafightinggamewithactionRPGelementsdevelopedandpublishedbySquareEnixforthePlayStationPortableaspartofthecampaignfortheFinalFantasyseries'20thanniversary.ItwasreleasedinJapanonDecember18,2008,inNorthAmericaonAugust25,2009,inAustraliaonSeptember3,2009,andinEuropeonSeptember4,2009.Itwasthenre-releasedinJapan,basedontheNorthAmericanversion,asDissidiaFinalFantasy:UniversalTuning,onNovember1,2009. ThegamefeaturescharactersfromdifferentFinalFantasygamesandcentersonagreatconflictbetweenCosmos,thegoddessofharmony,andChaos,thegodofdiscord.Thetwosummonmultiplewarriorstofightfortheirsidesintheirthirteenthwar.Duringthestory,theplayercontrolsthetenwarriorschosenbyCosmos,theprotagonistsfromthefirsttenFinalFantasygames,intheirjourney.Thegame'sEnglishandinternationalversionsalsogiveaccesstootherfeaturessuchanarcademode. DissidiaoriginatedfromKingdomHeartsdirectorTetsuyaNomura'sdesiretocreateaspin-offforthefranchisebutthenchangedtotheFinalFantasyseries.Besidesdesigningthecharacters,NomuraworkedwiththeSquarestaffwiththedesiretomakeitappealingtoWesternplayers.Dissidiawaswell-receivedcommerciallyandcritically,withpositivereviewsandsalesofover1.8million.[4]Afollow-uptitledDissidia012FinalFantasywasreleasedinMarch2011andfeaturesseveralnewcharactersandgameplayfeatures. Contents 1Gameplay 2Plot 2.1Settingandcharacters 2.2Storymode 3Development 3.1Music 4Releaseandmerchandise 5Reception 5.1Sales 5.2Reviews 5.3Legacy 6Seealso 7References 8Externallinks Gameplay[edit] AfightfromDissidiaFinalFantasyfeaturingZidaneTribalandSephiroth. DissidiaFinalFantasy'sgenrehasbeendescribedas"dramaticprogressiveaction"anditsgraphicsareinthreedimensions.Ithaswirelessone-on-onemultiplayerandfightsrevolvingaroundtheuseofindividualspecialskillsofcharacterstododamagetoopponents.Playerscanalsocustomizetheircharacterswithequipment.[5] Charactermovementisfullyfunctionalwithinthethree-dimensionalfieldmap.CharactersareabletoperformspecialmaneuversusingtheenvironmentbypressingtheTrianglebutton.Trapswithavarietyofilleffectscanbefoundthroughoutthearena.Characters'equipmentcanbecustomized,andtheycangainEXPandgilfrombattles.[6] Similartomanyfightinggames,theaimisfortheplayertoreducetheiropponent'sHPtozero.Acharacter'soffensive(and,toalesserextent,defensive)powerisshowninnumericalformcalledBRVor"BraveryPoints".BothcharactersstartoutwithasetamountofBRV,andeachmustreducetheirhealthto0byattackingthemwithaHPattack.PlayerscanstealBRVfromtheiropponentbyattackingthemwiththebasic"BRVattack"toaddittotheirowntotalandgaintheupperhand.Playerscanthenusethe"HPattack"tocausedirectdamagetotheiropponent;HPdamageisequaltotheplayer'scurrentamountofBravery.However,onceanHPattackisused,thecharacter'sownBRVisreducedto0andthenslowlyrecoverstoitsstartingamount.AcharacterwhoseBRVtotalhasbeendepleted(past0BRVandintothenegatives)isforcedinto"Breakmode",where,asidefromnotbeingabletocauseHPandBRVdamage(ButbeingabletogainBRV),allattacksmadeagainstthemcausecriticaldamageandtheopponentgetsalloftheBRVinthe"BraveryPool"(anumberthatcanbeseenatthebottomofthescreen),massivelyboostingtheirBRVamount.[6] Onemainfeatureofthecombatsystemisthe"EXGauge",whichcanbefilledinavarietyofways,suchasinflictingdamageonopponents,takingdamagefromopponents,andobtainingEXcoresscatteredaroundthefieldofplay.OncetheEXGaugeisfilled,thecharactercanentertheir"EXMode",significantlyincreasingtheirpowerandenablingnewattacks,includingthe"EXBurst",anunavoidableandverydamagingspecialattacksimilartotheLimitBreakmechanicseeninmanygamesintheseries.Theplayerontheoffensechargesuptheattackbyfollowingtheon-screeninstructions,whiletheplayeronthedefensecanreducetheamountofdamagetakenbycontinuouslypressingthecirclebutton.OncetheEXBurstisexecuted,EXModeends.[6] InagameplaymodeexclusivetoWesternreleases,theArcademodeconvertsthegameinatraditionalfightinggame,withallRPGelementsremovedandcharacters'abilitiesbeingstrippeddowntothebasicstobalancetheplayingfield.WithintheArcadeMode,therearethreetiers:Normal,Hard,andTimeAttack;beatinganytieroftheArcademodewillrewardtheplayerwithPP(playerpoints)andspecialitemsthatcanbeusedinstorymode.Allcharacters,includingvillains,areplayableinArcademode;forexample,Golbez,Sephiroth,Kuja,andJechtareavailableforuseinthismodefromthestart,buttheystillneedtobeboughtviathePPCatalogforuseinothermodes.[7] Plot[edit] Settingandcharacters[edit] Thestoryrevolvesaroundtwogods:Cosmos,[b]thegoddessofharmony,andChaos,[c]thegodofdiscord.ThegameunitesbothprotagonistsandantagonistsfrominstallmentsofthemainFinalFantasyseries,theirstoriesnarratedbythefirstFinalFantasygame'sCidoftheLufaine.Otherthanthegodsandtheirchampions,theplayeralsodealswithcrystal-likedoppelgangerscalledManikins.Thegamehasanoverarchingstorylinethatrequiresplayingthroughallofthecharacterstocomplete.Thegamecontainstwenty-twototalplayablecharacters:tenheroesandtenvillains,oneofeachrepresentingFinalFantasythroughFinalFantasyX,andtwosecretcharacters:aheroinerepresentingFinalFantasyXI,andavillainrepresentingFinalFantasyXII.Initially,onlythetenmainheroesareplayableinallgameplaymodes;thetenmainvillainsareplayableinArcademode,butmuststillbeunlockedforaccessinallothergameplaymodes. Storymode[edit] ThegodsCosmosandChaoshavebeenlockedineternalconflictwith"WorldB",amirrordimensiontotherealmof"WorldA"wherethefirstFinalFantasytakesplace,summoningseveralwarriorsfromotherworldsfromthemainseriestobattleinanever-endingcycleofdeathandrebirthuntilthebalanceistippedinfavorofChaos.[8]Asthewarseemstobenearingitsend,thetenwarriorsofCosmosbandtogethertostrikebackatChaos'sminionsandrestorebalance.Havinglostmuchofherpowerinthepreviouscycle,Cosmosgiveshertenwarriors—WarriorofLight,Firion,OnionKnight,Cecil,Bartz,Terra,Cloud,Squall,Zidane,andTidus—thetaskofretrievingthetencrystalsthatwillhelpthemdefeatChaos.[9]Theyeachsetoutonajourneycalleda"DestinyOdyssey",wheretheirrespectivestoriesaretoldandinterlinkwithoneanother.[10]Duringtheirtravelstheheroesencountertheirvillains,defeatingthemthroughepiphaniesaboutthemselvesthathelpthemobtaintheircrystals. Followingthe"DestinyOdysseys"isthe"ShadeImpulse",wherealltenwarriorshavetheircrystalsbutarrivetoolatetosaveCosmos,whoiskilledbyChaos.Theheroesbegintofadeawaybutaresavedbythepowerofthecrystals,allowingthemtousewhattimetheyhavelefttostrikebackagainstthevillainsanddefeatChaos.[11][12]Intheend,theotherwarriorsleaveWorldAfortheirrespectiveworlds,theWarriorofLightembarksonanotheradventure,settinguptheeventsoftheoriginalFinalFantasy,andCosmosrevivestoreignoverWorldB.[13] Thegamealsofeaturestwootherstorylineswith"DistantGlory",whereShanttotoandGabranthareintroducedtotheplayerintwodifferentareaswheretheyaretrappedandhavetofindawayout.[14][15]Theotherstorymode,"InwardChaos",servesasanalternatescenarioinwhichChaoshasneverbeendefeatedandtheplayerisguidedbyanentityknownasShinryutodefeatChaos.[16] Development[edit] DissidiaFinalFantasywasoriginallyenvisionedbycreativeproducerTetsuyaNomuraasaKingdomHeartsspin-offfeaturingacastofDisneycharacterswhiletheSquareEnixstaffweredevelopingKingdomHeartsII.[17]NomuralaterfeltuncomfortablewiththeDisneycharactersfightingeachotherandinsteadoptedtouseFinalFantasycharacters,althoughtheoriginalideaeventuallygaverisetothedevelopmentofKingdomHearts358/2Days,withthegame'smultiplayermodeinspiredbyDissidia'sgameplay.[18]Thegamewasmadeincommemorationofthefranchise's20thanniversaryanddespitebeinghandledbyyoungemployees,Nomuranoticedtherewasnopressure,havingassistedtheminthedesigningvariousareasfromthegameplay.[19]ThegamewasdirectedbyTakeshiArakawawhomNomuranotedthathisexperienceinapreviousSquareEnixgame,TheWorldEndsWithYou,hadagoodeffectinthegame.[19]Tohavetheirdesiredwayoffighting,theteamchosethePlayStationPortableconsole.Therewereplansforonlineplaybuttheconsole'scapacitiesmadethemunabletoaddsuchafeature.[20]DevelopingthegametookthreeyearsduewiththebattlesystemrequiringtwoyearsandtheRPGmodeone.[17] DecidingtheFinalFantasyheroeswaseasyforthestaffexceptforTerraBranford.Whilehergame,FinalFantasyVI,featuresmultiplecharactersthatwouldfittheroleofthemaincharacter,TerrawaschosenintheendsothattherewouldbeafemalefighterinCosmos'side.Forvillains,theydecidedtoincludewarriorswhohadastrongrivalrywiththeheroesratherthanautomaticallychoosingthegames'finalbosses.Thisresultedintheinclusionofnon-finalbossessuchasFinalFantasyIV'sGolbez,FinalFantasyIX'sKujaandFinalFantasyX'sJechtwhowereconnectedwiththeirgames'leads,CecilHarvey,ZidaneTribalandTidus,respectively.ShantottofromFinalFantasyXIwasusedbasedonherpopularity,whileGabranthwasusedtorepresentFinalFantasyXIIinBalthier'splaceasthelatterhadalreadybeenfeaturedinFinalFantasyTactics:WaroftheLionsandSquarewantedhisinclusiontosurprisegamers.OthercharactersmeanttohavebeenfeaturedwereFinalFantasyIV'sKainHighwindandFinalFantasyXIII'sLightning.[19] Nomurawasresponsibleforthecharacterdesigns,whichchangedmuchofthelookandstyleofYoshitakaAmano'sillustrations.[21][22]WorkingintheFinalFantasyandFinalFantasyIXdesignsbroughtnodifficultiessinceinfortheformergame,NomurabasedhisdesignsonAmano'sillustrationswhilehehadalreadybeeninvolvedinhandlinghisillustrationsinthelatter.Ontheotherhand,NomurahaddifficultiesmakingOnionKnightasitendedbeingtoocartoonyandrequestedadvicefromAmano.[19]Nomura'sownoriginalillustrationswerealsoredesignedforDissidia;NomuracommentedtotheJapanesegamingmagazineFamitsuthatTiduswasdesignedtolookyoungerthanhewasinFinalFantasyXto"matchthedesigntouchoftherestoftheDissidia"cast.[23] OnApril6,2007,SquareEnixfiledforUnitedStatestrademarkregistrationof"Dissidia";themark'srelationtoFinalFantasywasomitted.[24]ThetitlewasconnectedwithFinalFantasywhenSquareEnixintroducedDissidiaFinalFantasyonMay8,2007,withanofficialJapanesewebsite. Music[edit] TheDissidiaFinalFantasyOriginalSoundtrackbyTakeharuIshimotowasreleasedonDecember24,2008,[25]andisavailableinbothregularandspecialeditions,similartothegameitself.MosttracksareoftenremixesdonebyIshimotoofpastFinalFantasymusicoriginallycomposedbyNobuoUematsu.[1] Themainthemeofthegameis"TheMessenger"byYourFavoriteEnemies.Thetracks"Cosmos"and"Chaos-LastBattle1"arealsoperformedbyYourFavoriteEnemies."TheMessenger"isthemainthemesongofthegame,withlyricsfromboth"Cosmos"and"Chaos-LastBattle1.""Cosmos"featuresfemalevocals,while"Chaos"isdominatedbymalevocals.InYFE'sdocumentaryontheconceptionofthesongsforDissidia,lyricist-vocalistAlexFosteradmittedthatthelyricshavenodirectconnectiontothemesofthegame;rather,heleftituptothelistenerstointerpretthelyricsbasedontheirthoughtsandideas.[26] Tracklist Disc1No.TitleJapanesetitleLength1."Dissidia"(openingfromDissidiaFinalFantasy) 5:342."Prelude"(menufromDissidiaFinalFantasy)「プレリュード3:003."Dissidia"(menufromDissidiaFinalFantasy) 1:244."KeepingthePeace"(fromDissidiaFinalFantasy)「守るべき秩序」2:265."Cosmos"(fromDissidiaFinalFantasy) 6:096."VictoryFanfare"(CosmosfromDissidiaFinalFantasy)「勝利ファンファーレ1:137."MainTheme"(arrangefromFinalFantasyI)「メインテーマ1:298."Battle"(arrangefromFinalFantasyI)「戦闘シーン3:339."Dungeon"(arrangefromFinalFantasyI)「ダンジョン2:2710."MainTheme"(arrangefromFinalFantasyII)「メインテーマ1:5611."BattleTheme1"(arrangefromFinalFantasyII)「戦闘シーン13:4412."BattleTheme2"(arrangefromFinalFantasyII)「戦闘シーン22:5313."WarriorsofLight"(fromDissidiaFinalFantasy)「光の戦士達」0:3514."EternalWind"(arrangefromFinalFantasyIII)「悠久の風2:2315."Battle2"(arrangefromFinalFantasyIII)「バトル23:0216."ThisIstheLastBattle"(arrangefromFinalFantasyIII)「最後の死闘1:5917."BattlePreparations"(fromDissidiaFinalFantasy)「臨戦」1:4818."MainThemeofFinalFantasyIV"(arrangefromFinalFantasyIV)「ファイナルファンタジーIVメインテーマ2:4019."BattlewiththeFourFiends"(arrangefromFinalFantasyIV)「ゴルベーザ四天王とのバトル3:1220."Battle2"(arrangefromFinalFantasyIV)「バトル22:2621."VictoryFanfare"(ChaosfromDissidiaFinalFantasy)「勝利ファンファーレ1:2022."FourHearts"(arrangefromFinalFantasyV)「4つの心1:5023."BattleattheBigBridge"(arrangefromFinalFantasyV)「ビッグブリッヂの死闘2:2924."Battle1"(arrangefromFinalFantasyV)「バトル11:1525."AtPresentiment'sEdge"(fromDissidiaFinalFantasy)「思惑の果て」3:1226."Terra'sTheme"(arrangefromFinalFantasyVI)「ティナのテーマ1:0627."TheDecisiveBattle"(arrangefromFinalFantasyVI)「決戦1:5728."BattletotheDeath"(arrangefromFinalFantasyVI)「死闘2:2929."TheQuickening"(fromDissidiaFinalFantasy)「胎動」1:5930."TheTroops'Advance"(fromDissidiaFinalFantasy)「進軍」2:34 Disc2No.TitleJapanesetitleLength1."MainThemeofFinalFantasyVII"(arrangefromFinalFantasyVII)「F.F.VIIメインテーマ2:212."One-WingedAngel"(orchestraversionfromFinalFantasyVII)「片翼の天使4:263."FightOn!"(arrangefromFinalFantasyVII)「更に闘う者達3:074."ABriefRespite"(fromDissidiaFinalFantasy)「一時の安息」0:545."BlueFields"(arrangefromFinalFantasyVIII) 2:156."Don'tBeAfraid"(arrangefromFinalFantasyVIII) 2:557."TheExtreme"(originalfromFinalFantasyVIII) 4:198."Defeat"(Fanfarefrom"DissidiaFinalFantasy")「敗北ファンファーレ」0:519."OvertheHill"(arrangefromFinalFantasyIX)「あの丘を越えて2:3710."Battle1"(arrangefromFinalFantasyIX) 3:1511."Battle2"(originalfromFinalFantasyIX) 3:5812."MambodeChocobo"(originalfromFinalFantasyV)「マンボdeチョコボ1:1113."MovementinGreen"(arrangefromFinalFantasyX)「萌動2:1014."Otherworld"(originalfromFinalFantasyX) 3:1415."BattleTheme"(originalfromFinalFantasyX)「ノーマルバトル3:1116."VictoryFanfare"(originalfromFinalFantasyV)「勝利のファンファーレ0:4417."TheFederationofWindurst"(originalfromFinalFantasyXI) 2:5418."BattleintheDungeon#2"(originalfromFinalFantasyXI) 1:3219."ThemeoftheEmpire"(originalfromFinalFantasyXII)「帝国のテーマ3:5620."BossBattle"(originalfromFinalFantasyXII) 3:2521."Answer"(fromDissidiaFinalFantasy) 1:5322."Chaos"(LastBattle1fromDissidiaFinalFantasy) 5:4123."FinalFantasy" 2:1324."Dissidia"(endingfromDissidiaFinalFantasy) 8:4125."TheMessenger"(bonustrack) 4:13 Releaseandmerchandise[edit] Forthewesternlocalization,theSquareEnixstaffusedanalysisfromtheirsubsidiarycompaniesinLondonandLosAngelestoreadjustthegameforWesternaudiences.[27]DirectorTakeshiArakawaandproducerYoshinoriKitaseannouncedthatthereleasedateforthewesternworldwouldbeAugust25,2009(startinginNorthAmerica),andthatitwillincludeanumberofsmallchanges,includingre-adjustmentsingameplay,newgameplayevents,anarcadegameplaymode,ashortenedtutorial,newmovesforplayablecharacters,andextracutscenesfeaturingcameosfromseveralothercharactersfromthemaincharacters'originalgamesthatdonotappearintheJapaneseversion.[28]ArakawareferredtotheWesternversionasamoreaction-basedgamethantheoriginalJapaneseversionwhichwasmoreRPG-based.[17] FortheDissidiaFinalFantasyUSrelease,Gamestopreleasedthegamewithtwoadditionalcoversforanyonewhoreserveditbeforeitcameout.[29]OnAugust24,2009,itwasannouncedthattherewouldbeaninternationalversionofthegame.NamedDissidiaFinalFantasy:UniversalTuning[d],thisrevisionofthegamewouldbeadirectportoftheNorthAmericanversionofthegame,retainingalltheextrafeaturesadded,andwasreleasedinJapanonNovember1,2009.BothEnglishandJapanesevoicesareavailableinbattle,withtheplayerdecidingwhichlanguagethecharacterswillspeak.[30] SCEAlaterannouncedaDissidiaFinalFantasy-themedPSPbundle,whichincludeda"MysticSilver"PSPsystem,acopyofDissidiaFinalFantasy,a2GBmemorystick,andacopyofFinalFantasyVII:AdventChildren.ItwasalsoreleasedonAugust25,2009.[31] StudioBentStuffpublishedtheDissidiaFinalFantasyUltimaniaαastheinitialreferenceguideforthegame.ReleasedonDecember4,2008,thisbookbecamepartoftheUltimaniaseries,whichincludestheKingdomHeartsUltimaniaα.[32]SuntoryLtd.alsocollaboratedwithSquareEnixtocreatethe"DissidiaFinalFantasyPotion"drinkswhichwerereleasedonDecember9,2008,inJapantopromotethegame'srelease. SquareEnixreleasedalineofTradingArtsfiguresinearly2009withSeries1containingCloudStrife,SquallLeonhart,ZidaneTribal,Tidus,andtheWarriorofLight.[33]AsecondserieswaslaterreleasedfeaturingSephiroth,Terra,Bartz,Firion,andCecil.[34] Reception[edit] ReceptionAggregatescoreAggregatorScoreMetacritic79/100[35]ReviewscoresPublicationScore1Up.comA-[36]Eurogamer8/10[6]Famitsu36of40[37]GameInformer6.5/10[38](SecondOpinion:6.5)[38]GameSpot8.5/10[39]GamesTM8/10[40]GameTrailers8.7/10[41]IGN8.9/10[42]X-Play[43] Sales[edit] DissidiasoldwellaccordingtoTakeshiArakawa,despiteconcernsaboutpiracy.[44]AsofAugust17,2009,DissidiaFinalFantasyhassold910,000copiesinJapan,makingitthefourthbest-sellinggameforthePSPinJapan.[45][46]Itwasthe12thbest-sellinggameinJapanin2008,selling660,262copies.[47]IntheUnitedStates,Dissidiadebutedasthe7thtop-sellingsoftwareoftheAugust2009chartswith130,000copies,despiteonlyfourdaysofavailability.[48]FiguresfromtheNPDGrouplistDissidiaFinalFantasyasthebest-sellingPSPgameof2009.[49] Reviews[edit] DissidiawaswellreceivedbytheJapanesegamingmagazineFamitsuwithindividualscoresof9/9/10/8,earningthegameaplaceinits"BestPicksofThisWeek"featureaswellasits"PlatinumHallofFame."Thegame'sbattlesystemwasdescribedasfast-pacedandexhilarating,withsimplecontrolscapableofproducingbattleslikethosefoundinFinalFantasyVII:AdventChildren,thoughitwasnotedthattheactioncanbecomedifficulttofollowwhenthingsgothecticandthatsomeofthemoretechnicalaspectsofthegamecanbehardtograsp.Thegamewasalsopraisedforitsstoryandcutscenes,withonereviewernotingthatthehistorywas"exacting".[37] ThegamealsoenjoyedpositivereviewsbyAmericancritics.1UP.comandGameSpotpraisedthefightingsystemandvisuals,withthelattercommentingonthemixofRPGandactiongameplay.Thestoryreceivedmixedreactions,asGameSpotstatedthatitwouldonlyinterestfansofthefranchise,while1UP.comenjoyeditsreferencestopreviousgames.[36][40]RandomNPCcalledthegame"oneofthefewmust-havegamesforthePSP."[50]GameInformerwascritical,claimingthestoryandgameplayweretoosimilartopastFinalFantasytitlesandwouldturnoffnewplayers.[38] IntheBestofE32009,Dissidiawasawarded"BestFightingGame"byIGN.[51]DissidiaalsoreceivedawardsfromFamitsuandintheJapanGameAwards2008.[52][53]In2010,thegamewasincludedasoneofthetitlesinthebook1001VideoGamesYouMustPlayBeforeYouDie.[54] Legacy[edit] Followingthegame'spositivereceptionbygamersinJapanthatsurpassedNomura'sexpectations,healreadyhadinmindseveralnewideasforasequelandwishedtofeatureKaininit.[19]YoshinoriKitasestatedthatthefightbetweenCloudandSephirothfromthefilmAdventChildrenwaspopularenoughtomakeJapanesegamersdoaremakeofitforthecrossoverDissidiaFinalFantasyandexpectedWesternfanstoalsoemulateit.[55] AfollowuptoDissidiatitledDissidia012FinalFantasywasreleasedinMarch2011forthePlayStationPortable.SinceDissidiahadaconcreteending,theteamdecidedtomakethestoryaprequel.[56]TetsuyaNomurastatedthattherewouldbenomoreDissidiagamesfollowingDissidia012althoughtheseriesmaycontinue"inanotherform"sincetheteamalreadybelievedtheydidenoughwiththefightinggenre.[57]ThemainstoryofDissidiaalsoservedasabasisforthe2012rhythmgameTheatrhythmFinalFantasyfortheNintendo3DS,whichalsousesmultiplecharactersfromtheFinalFantasyseries.[58]In2013,IchiroHazamastatedthatheandmuchoftheteamintendedtomakeathirdDissidiatitle,butdidnotmentionpossibleplatforms.[59]InFebruary2015atJapanAmusementExpo(JAEPO),agameplayteasertrailerwasunveiledforanewgametitledDissidiaFinalFantasycomingtoarcadesinJapan,laterreleasedforPlayStation4asDissidiaFinalFantasyNT.UnlikethepreviousDissidiatitles,thisgamefeatures3v3combat,aswellasaddingnewplayablecharacterssuchasY’shtolaandRamzaBeoulve.[60] Seealso[edit] References[edit] Translation ^Japanese:ディシディアファイナルファンタジー,Hepburn:DishidiaFainaruFantajī ^コスモス,Kosumosu ^カオス,Kaosu ^ディシディアファイナルファンタジーユニバーサルチューニング References ^abTong,Sophia(July15,2009)."Dissidia:FinalFantasyUpdatedHands-On".GameSpot.ArchivedfromtheoriginalonDecember27,2012.RetrievedJuly13,2012. ^Khan,Jahanzeb(2009-07-08)."DissidiaFinalFantasyconfirmedforAustralia-SonyPSPVideoGameNews".PALGN.Archivedfromtheoriginalon2009-07-13.Retrieved2010-06-22. ^"DissidiaFinalFantasy(PSP)".Amazon.co.uk.2009-07-16.Archivedfromtheoriginalon2020-06-06.Retrieved2009-08-10. ^"プレイステーション・ポータブル専用ソフト「DISSIDIAduodecimprologusFINALFANTASY」配信開始のお知らせ".SquareEnix.January18,2011.ArchivedfromtheoriginalonMarch9,2012.RetrievedMarch29,2016. ^IGNStaff(2007-05-09)."Dissidia :DissidiaBattleSystemRevealed".IGN.NewsCorporation.Archivedfromtheoriginalon2017-05-23.Retrieved2007-05-16. ^abcdEdwards,Matt(March2,2009)."PSPDissidia:FinalFantasyReview".Eurogamer.ArchivedfromtheoriginalonAugust12,2012.RetrievedJune30,2012. ^"DissidiaFinalFantasy-ContestantBreakdown-ArcadeMode".RPGamer.Archivedfromtheoriginalon2010-01-04.Retrieved2010-06-22. ^SquareEnix(August25,2009).Dissidia:FinalFantasy(PlayStationPortable).SquareEnix.Cosmos:IhavebeendefeatedbyChaos.Thegodofdiscord,Chaos...Hisbrutalpowersdestroyedthebalanceofallthings,threateningthefabricofrealityitself. ^SquareEnix(August25,2009).Dissidia:FinalFantasy(PlayStationPortable).SquareEnix.Cosmos:Allexistenceisonthebrinkofdoom.Tenofyouremain--andyouarethelasthopelefttothisworld.Iimploreyou.Obtainthelightthateveninabrokenworldcouldneverfade--thelightofthecrystals.Thecrystalsembodythestrengthtofacedespair.Withtengathered,thereishopeyettosavetheworld. ^SquareEnix(August25,2009).Dissidia:FinalFantasy(PlayStationPortable).SquareEnix.Cosmos:Thepathstoourcrystalsmaybedifferentforeachofus.Butwe'vestrengthinourallies./Firion:Andifweputthatstrengthtogether,we'llhavenothingtofear./Cloud:Idon'tknow.Thegod,Chaos,isleadinghisforcesofdisorder--andthey'reheadedstraightforus.ButI'mreadyforwhatevercomesmyway./Tidus:Thetoughertheenemy,themorefiredupIget!/Cosmos:Ithankyouall. ^SquareEnix(August25,2009).Dissidia:FinalFantasy(PlayStationPortable).SquareEnix.Cecil:ButtheysaidthatweweretheoneswhokilledCosmos.../Firion:Ithink...weshouldfindoutthetruth./Bartz:WhyCosmoshadtodisappear...IfWEhavetodisappearaswell...We'vegottogetsomeanswers!/Cloud:We'renotgonnaletthemhavetheirway. ^SquareEnix(August25,2009).Dissidia:FinalFantasy(PlayStationPortable).SquareEnix.Exdeath:Thepowerofthecrystalshasallowedthepawnstoliveonwithouttheirmaster.Butsofeebleisthelightthatremains.Eventhatshallsoonfadetonothing. ^SquareEnix(August25,2009).Dissidia:FinalFantasy(PlayStationPortable).SquareEnix.WarriorofLight:"Thebattlehascometoanend.../Tidus:Gottago,huh...Don'tworry.Thecrystalknowstherestoftheway.Besides--I'malwaysrighthere./Zidane:We'renotvanishing.We'rereturning--towherewe'resupposedtobe. ^SquareEnix(August25,2009).Dissidia:FinalFantasy(PlayStationPortable).SquareEnix.Shantotto:Why,hello!And,oh...goodbye!Thisiswherescholarscanfurtherenjoythepursuitofknowledgeinpeaceasareward.Itisnotaplacewhereplebeianslikeyoushouldenterofyourownaccord!Oh,there'snoneedtopout.Yousaythatyou'retrappedknownotthewayout? ^SquareEnix(August25,2009).Dissidia:FinalFantasy(PlayStationPortable).SquareEnix.Gabranth:Hmph.Justanotherstraybeingplayedwithbythegods.Nomatter.Choosethepathyouwishtotake.Allpathsleadtothesameend,anyway.Youkeepfighting...anddielikeadog. 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Externallinks[edit] Officialwebsite DissidiaFinalFantasyUniversalTuningwebsite(inJapanese) vteDissidiaFinalFantasy DissidiaFinalFantasy Dissidia012FinalFantasy DissidiaFinalFantasyNT vteFinalFantasybySquareEnix(formerlySquare)MaingamesFinalFantasyFinalFantasyIIFinalFantasyIIIFinalFantasyIV Music StrangerofParadise Music Music Characters Rydia Music Chronicles TheAfterYears FinalFantasyVFinalFantasyVIFinalFantasyVIIFinalFantasyVIII FarisScherwiz Music Characters Terra Celes Shadow Kefka Music Characters Cloud Barret Tifa Aerith Yuffie Vincent Sephiroth Zack Music Compilation Characters Squall Rinoa Selphie Edea Music FinalFantasyIXFinalFantasyXFinalFantasyXIFinalFantasyXII Characters Zidane Vivi Garnet Freya Beatrix Music Characters Tidus Yuna Rikku Music X-2 Music Music Characters Vaan Balthier Fran Music RevenantWings FinalFantasyXIIIFinalFantasyXIVFinalFantasyXVFinalFantasyXVI Characters Lightning Music XIII-2 Music LightningReturns Music Music Originalversion Heavensward Stormblood Shadowbringers Endwalker Characters Noctis Cindy Development Downloadablecontent Music TheDawnoftheFuture   Remakesandremasters FinalFantasyIV(2007) FinalFantasyIV:TheCompleteCollection FinalFantasyX/X-2HDRemaster FinalFantasyXV:PocketEdition FinalFantasyVIIRemake Subseries BraveExvius WaroftheVisions  Chocobo Dimensions II  CrystalChronicles Dissidia FabulaNovaCrystallis Ivalice Theatrhythm CurtainCall  Othergames AirborneBrigade AlltheBravest Artniks Explorers MarioHoops3-on-3 Mobius MysticQuest RecordKeeper The4HeroesofLight Type-0 HD  World Relatedseries BravelyDefault ItadakiStreet KingdomHearts Mana SaGa SuperSmashBros. forNintendo3DSandWiiU Ultimate Filmsandanimation LegendoftheCrystals TheSpiritsWithin Unlimited AdventChildren LastOrder Brotherhood Kingsglaive DadofLight BraveFatherOnline:OurStoryofFinalFantasyXIV Media videogames Recurringelements Cactuar Chocobo Moogle Music concerts Authoritycontrol:Nationallibraries France(data) Retrievedfrom"https://en.wikipedia.org/w/index.php?title=Dissidia_Final_Fantasy&oldid=1052863112" Categories:2008videogamesCrossovervideogamesDeicideinfictionFightingrole-playingvideogamesFinalFantasyvideogamesPlayStationPortablegamesPlayStationPortable-onlygamesRole-playingvideogamesVersusfightinggamesVideogamesdevelopedinJapanVideogamesfeaturingfemaleprotagonistsVideogamesscoredbyTakeharuIshimotoWarvideogamesHiddencategories:ArticlescontainingJapanese-languagetextCS1Japanese-languagesources(ja)CS1French-languagesources(fr)ArticleswithshortdescriptionShortdescriptionmatchesWikidataGoodarticlesArticlesusingInfoboxvideogameusinglocallydefinedparametersArticlesusingWikidatainfoboxeswithlocallydefinedimagesArticlesusingVideogamereviewstemplateinsingleplatformmodeArticleswithJapanese-languagesources(ja)ArticleswithBNFidentifiers Navigationmenu Personaltools NotloggedinTalkContributionsCreateaccountLogin Namespaces ArticleTalk Variants expanded collapsed Views ReadEditViewhistory More expanded collapsed Search Navigation MainpageContentsCurrenteventsRandomarticleAboutWikipediaContactusDonate Contribute HelpLearntoeditCommunityportalRecentchangesUploadfile Tools WhatlinkshereRelatedchangesUploadfileSpecialpagesPermanentlinkPageinformationCitethispageWikidataitem Print/export DownloadasPDFPrintableversion Inotherprojects Wikiquote Languages العربيةČeštinaDeutschEspañolFrançais한국어Italiano日本語PortuguêsРусскийSuomiSvenskaไทยУкраїнська中文 Editlinks



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